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  3. Virtual Production develops new technology and processes for Film and TV Virtual Production develops new technology and processes for Film and TV

Virtual Production develops new technology and processes for Film and TV

Virtual Production develops new technology and processes for Film and TV

Brief information

School:

Computer Science and Information Technology

Status:

Ongoing

Period:

01.10.2025 - 30.06.2026

Overview

Virtual Production - Gameshow is a collaborative project with the Verkehrshaus to develop a new kind of science based gameshow for children that utilizes Virtual Production techniques.

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Facts

Type of project

Forschung

Internal organisations involved
  • Computer Science and Information Technology
Funding
  • Private / Stiftungen
UN Sustainable Development Goals
Among other things, this project contributes to the attainment of the following UN Sustainable Development Goals (SDGs):
  • SDG 8: Decent Work and Economic Growth
    Promote sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all
  • SDG 13: Climate Action
    Take urgent action to combat climate change and its impacts
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Persons involved: internal

Project manager
  • André Thomas
Member of project team
  • Tobias Kreienbühl
  • Jacob Lenzen

Brief information

School:

Computer Science and Information Technology

Status:

Ongoing

Period:

10/01/2025 - 06/30/2026

Project Head

Prof. Dr. André Thomas

Co-Head Immersive Realities Research Lab

+41 41 228 24 52

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FH Zentralschweiz

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Lucerne University of Applied Sciences and Arts


Werftestrasse 4
6002 Luzern

+41 41 228 42 42

info@hslu.ch

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