Loading...
hidden

View Mobile version

Meta navigation

Startseite – Hochschule Luzern

Language selection and important links

  • Contents
  • Contact
  • Login
  • Sitemap
  • De
  • En
Search

Main navigation

School navigation

  • Engineering and Architecture
  • Business
  • Computer Science
  • Social Work
  • Art and Design
  • Music

Sub-navigation

  • Degree Programmes
  • Continuing Education
  • Research
  • International
  • Campus
  • About us
  • News

Sub-navigation

Breadcrumbs

  1. Lucerne University of Applied Sciences and Arts Lucerne University of Applied Sciences and Arts
  2. Research Research
  3. Ludic Lab Lucerne Ludic Lab Lucerne

Ludic Lab Lucerne

The Ludic Lab Lucerne is an interdisciplinary group of game researchers from the School of Information Technology and the School of Art and Design.

Brief information

School:

Computer Science and Information Technology

Status:

Ongoing

Period:

01.09.2018 - 31.08.2021

Overview

We are creating games and playful experiences by ourselves or in collaboration with partners. This informs our own practice and allows us to understand how games are made.

Our focus lies on game design as a discipline and how we can support the game design process, both from a theoretical as well as a practical point of view. Our work ranges from physical playing cards for ideation to easy-to-use authoring tools for non-developers and all the way to procedural tools and AI support for e.g. dynamic sound generation.

We investigate how game design affects the player experience across different forms of games and play - be they physical, digital or taking place in a mixed reality.

Games are not only a source of entertainment, but they also have the potential to impact our lives in other meaningful ways as evidenced by serious games and gamification.

Do not hesitate to contact us if you have a concrete idea in mind or want to discuss how games and play could positively affect your project.

hidden

Facts

Type of project

Forschung

Internal organisations involved
  • Immersive Realities IR aFE
Funding
  • Forschungsfinanzierung strategisch
hidden

Persons involved: internal

Project manager
Project Co-Head
  • François Chalet
  • Sebastian Hollstein
  • Dragica Kahlina
  • Richard Wetzel

Brief information

School:

Computer Science and Information Technology

Status:

Ongoing

Period:

09/01/2018 - 08/31/2021

Project Co-Head

François Chalet

Lecturer

+41 41 248 61 17

Show email

Project Co-Head

Sebastian Hollstein

Lecturer

Show email

Project Co-Head

Dragica Kahlina

Lecturer

+41 41 757 68 38

Show email

Project Co-Head

Prof. Dr. Richard Wetzel

Lecturer

+41 41 757 68 29

Show email

Footer(s)

Social media links

  •  Facebook
  •  Instagram
  •  Twitter
  •  LinkedIn
  •  Xing Dach Hochschule Luzern
  •  YouTube
  •  Flickr

Contact

Logo Lucerne University of Applied Sciences and Arts

Lucerne University of Applied Sciences and Arts


Werftestrasse 4
CH- 6002 Luzern

+41 41 228 42 42

info@hslu.ch

Direct entry

  • A bachelor's degree –
  • A master's degree –
  • Prospective Students (Continuing & Executive Programmes)
  • Unternehmen & Institutionen
  • Media Relations
  • For Students
  • For Members of Staff

Quick link

  • People Finder
  • University Buildings & Campus Locations
  • News
  • Libraries
  • Events
  • Job vacancies
  • Home
  • Hiring Rooms

Static links

  • Newsletter
  • Data protection notice
  • Publishing Acknowledgements
Logo swissuniversities

QrCode

QrCode
FH Zentralschweiz
We use cookies on this site to give you the best browsing experience. By continuing to navigate this site or closing this banner you accept this use of cookies. For more information please visit our privacy policy.
OK