Joint Conference on Serious Games (JCSG) is dedicated to Serious Games and their multifaceted characteristics. The conference addresses all aspects related to the theory and practice of Serious Games, encompassing design, development, evaluation, assessment and efficacy, immersion and engagement, technology and platform considerations, and the diverse application domains within which Serious Games can be utilized.
JCSG aims to unite scientists and practitioners in Serious Games with those in contributing disciplines, encompassing educators and trainers, healthcare professionals (doctors, therapists, counselors), industry and management experts, artists, cultural professionals, and those involved in the cultural heritage sector.
This year, the conference wants to highlight works that address the topic of specialized target audiences. For example: elderly citizens, children, or minorities vs majorities. We are also interested in the concept of ‘involuntary’ players (e.g. students in class, who have to play a Serious Game through their curriculum), cases which present an audience, that is not inclined to play a game, and how the Serious Games need to be designed to address their needs.