In these three areas, current topics of interest and relevance to the students and their theses in the Master Digital Ideation are elaborated and discussed. The following topics are currently covered:
o Game Design
o Virtual Reality / Augmented Reality
o Mobile Programming
o Machine Learning
o Information Security
o Unity & C# Programming
o UX process models
o Empathy 1 & 2
o User Research
o Hooked - Design that gets you hooked
o CX vs UX
o Design Methods
o Emotional Design
o Animations in Interaction
o Layout & Structure
o Design Patterns
These topics are reviewed from year to year and adapted if necessary. We are now focusing on more strategic interaction design issues to prepare students for the design lead position of the Project Owner, Development lead, and Design lead triad.
Focus modules are 20 short 2 day classes and workshops covering a wide range of subjects from research, design, futures, services, interactions, and sustainability. You can select 6 of these per semester, parttime students select 3 per semester.
Project modules focus on project-based learning directed to your own or a collaborative thesis. It includes weekly coaching sessions, introductions into thesis preparation courses, and various design workshops with external partners, foundations, and companies.
Lab modules are optional workshops focusing on material research, phygital (tangible and electronic) prototyping, dirty prototyping (fast, agile, across various media) and video storytelling etc.