In the specialisation in Animation, working alone or in teams students create a 2D, 3D or puppet animation film project, in which they develop their own visual vocabulary and broaden their storytelling skills. As graduates of the Master in Film specialising in Animation, they are thus well prepared to establish themselves as animation filmmakers. Students aiming to work as freelance filmmakers are required to submit a concrete project at the start of their master’s programme, however we provide possibilities to team up with external autors. Students interested in working in commissioned projects have the opportunity to develop a practical animation production in cooperation with a commercial partner or to concentrate on the development of their portfolio.
The degree programme maintains close contacts with production companies. Students learn about the funding instruments for film and – mentored by experienced lecturers and in cooperation with a production company – develop a professional dossier used to apply for funds for their Master Project. They thus establish valuable contacts in their profession and complete their project under conditions really existing in Swiss (or international) film funding. Working together with clients, students complete commissions for specific target groups, as far as possible under market conditions. Lecturers and associate lecturers in the Master in Film programme advise students on all aspects of their projects and accompany them to completion.
Independent of external partners, we guarantee students support in completing their projects: the Lucerne School of Art and Design maintains an excellent recording technology, sound, editing and post-production infrastructure. The School’s own experts provide students with guidance in each field.
The prerequisite for the specialisation in Animation is a bachelor’s degree in Animation or equivalent skills. The specialisation is headed by Jochen Ehmann. Other key lecturers include Ted Sieger, Project Coaching; Anja Kofmel, Project Coaching; Thomas Gassmann, Sound; Jean First, Post-production.