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  1. Lucerne School of Design, Film and Art​ Lucerne School of Design, Film and Art​
  2. Degree Programmes Degree Programmes
  3. Master of Arts Master of Arts
  4. Master in Design Master in Design
  5. Curriculum Curriculum

Curriculum Core Modules

Core Modules focus on MA specific subject matter, methods, and collaboration competencies. The Core Module Design, introduces three perspectives, all of which support a multifaceted, creative, but critical approach to the context of design. At the intersection of theory and practice, we reimagine material culture.

Design to Context

Inside out and outside in: building and re-positioning the professional profile by strengthening individual skills, reflecting and extending existing fields by using a relevant outlook for the future.

Experimentation in Design

Various frameworks and methods are essential to help engage with stakeholder groups, identify evidence, gain new knowledge through explorative data collection and analysis, and build strong argumentation.

Design & Value

We are redefining our material culture by recognising the importance of invisible and visible elements as equally relevant dimensions and taking action to grow sustainable entrepreneurship disruptively within design.

Focus modules

Theme based learning

These modules include 20 short, 2-day classes and workshops covering diverse topics such as research, design, futures, services, interactions, and sustainability. Full-time students select 6 modules per semester; part-time students choose 3 modules.

Project module

Project based learning

This module supports the development of projects related to your individual or collaborative thesis. It includes the initial introductory project week and weekly coaching sessions to help you prepare for your MA thesis. Individual mentoring is key to student-tailored learning experiences.

Workshop mentoring

Prototyping modules provide introductions to workshops and focus on several key areas during the first year, including:

  • material and process sampling
  • process and solution-oriented prototyping 
  • 3D sketching and mock-ups
  • digital experimentation, physical computing, and prototyping
  • explore narratives via visual media

Advanced Prototyping Module 3 encourages you to explore and experiment, refine your ideas, and evaluate your thesis concepts.

Design Perspectives

Ideas, insights, methods

In discussing the state of design, we probe the scope of what is understood as designable. We examine frameworks, methodologies, case studies, and insights gained from professionals and educators.

Research Perspectives

Ideas, insights, methods

Students explore advanced research methodologies in the design field and enhance their academic writing skills. Faculty members, researchers, and experts will lead sessions that include lectures, workshops, group projects, peer feedback, and writing clinics.

Connect Projects

Project based learning

Connect Projects are two-week agile design sprints typically scheduled in the middle of the semester. During these sprints, students work in groups to respond to a briefing from external partners in business, research, society, or politics. One week ideation, one week prototyping.

Innovator Module

Project based learning

The Innovators Module connects students with local industry partners, start-ups, researchers, or service providers through guest lectures, work observations, and site visits. Students explore and evaluate their thesis hypotheses and concepts alongside external practice partners.

Independent Studies

Project based learning

Deep dive into a specific aspect of your thesis with a faculty member. Propose a research focus, identify a mentor, and develop targeted design research insights with research partners across HSLU.

+network, +research

Ecologies of interventions

These modules offer interdisciplinary collaboration between art, film, and design as well as networking with practice partners. Study trips, lectures, workshops, and excursions to exhibitions deepen theoretical knowledge and develop practical skills. Projects, discussions, and guest lectures promote the exchange of ideas and experiences.

ISA Modules

Interdisciplinary courses

Lucerne University of Applied Sciences and Arts, in collaboration with the University of Lucerne and Lucerne University of Teacher Education, offers inter- and transdisciplinary ISA modules open to students from all areas of study. By participating in these interdisciplinary courses, you will acquire valuable skills and knowledge, enabling you to collaborate effectively with other disciplines in your future practice.

Research Thesis

Facts, findings, insights

Self-selected research topic situated within the context of relevant contemporary issues and questions. It should include a comprehensive examination of the research thesis and a detailed design project overview. The final chapter contains reflections on the work's overall process, outlook, and impact.

Thesis Colloquium

Reflective practices, mutual support

Seminars foster reflection and discussion within a cohesive student cohort. You will explore and refine your work methodologies and thesis topic through peer feedback, supplementary readings, and relevant exercises.

Design Thesis

Insights to innovation

Building on the findings, insights, and outcomes of your research thesis, you will address relevant contemporary issues through design. You will plan and deliver the thesis either independently or as a collaborative project with two or more students. Finally, you will present and exhibit your prototypes or design interventions.

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  • Curriculum Overview

    (12.0 MB) .PDF 

  • Focus Modules Spring 25

    (359.1 KB) .PDF 

  • Focuse Modules Fall 24

    (531.0 KB) .PDF 

Prof. Jan-Christoph Zoels

Head of the Master's Programme in Design

+41 41 248 62 98

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Daniela Zimmermann

Lead Master Design

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Lucerne School of Design, Film and Art​


745 Viscosistadt

Nylsuisseplatz 1
6020 Lucerne-Emmenbrücke

+41 41 248 64 64

design-film-kunst@hslu.ch

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