How does Spatial Design differ from Interior Design and Scenography?
In contrast to Scenography, Spatial Design deals with topics not only in the context of exhibitions, museums and trade fairs, but in all human and work environments. The focus is therefore not solely on built space, i.e. on the “spatial hardware” which has to follow physical laws and statics, building standards and official regulations, but also on people – specifically, on the users of a space, on how they experience and interact with it, or encounter other users there; and, too, how they read (as in: perceive) signs and objects in the space, and the space itself – processes we describe as “spatial software”. Spatial Design therefore has a dual focus: to observe and analyse processes that unfold in space and then to (re)design the space and concrete objects within it in light of those processes – the goal being to create spaces – be it in the physical or the digital realm – that perfectly accommodate and facilitate the functions foreseen for them. The Spatial Design course equips you for both these areas, and therefore opens the door to a broad range of careers. Spatial designers work in agencies for immersive experience, services, or interaction design, in creative studios for immersive brand experiences, as well as in scenography, and classic interior design offices. Interior design on the other hand focuses on creating well-designed human environments and is accordingly geared to creating space-defining elements and to careers in the fields of architecture and planning.
Why should I study Spatial Design at Lucernce School of Art and Design?
The combination of spatial staging, digital media design and user experience makes the Bachelor's in Spatial Design at the Lucerne University of Applied Sciences – Design & Art unique in Switzerland. The Lucerne School of Art and Design experience and expertise in the design and staging of temporary spaces. The Object Design and Textile Design courses, for example, have already carried out multidisciplinary projects with the Interior Design course. Projects focused on staging and realised over the past ten years include “Remember Lucerne” with the Lucerne History Museum (2013) and two collaborations with the Lucerne Theatre: Kostas Murkudis’ Marienvesper in the Jesuit Church (2017) and Mirko Borscht’s Cybercity (2019). Space as a medium is also regularly discussed in the so-called IDA modules (Interdisciplinarity in Design and Arts).
Another good reason is that the Lucerne School of Art and Design has superbly equipped workshops, e.g., for timber construction, metalwork, plastics and textiles, as well as photo studios, video editing suites, and recording studios, etc. Bachelor’s Spatial Design students also benefit from advanced media skills and equipment thanks to our Video and Animation courses. In interdisciplinary collaboration with the Department of Computer Science, the Bachelor’s Digital Ideation and the Ludic Lab Lucerne offer opportunities to hone your skills in fields such as game design, digital media technologies, and augmented and virtual reality, etc.
Will I learn to draw perfect plans and build beautiful models?
Spatial Design deals with the perceptions, activities and interactions users may experience within a space or when passing through it. The study of Spatial Design therefore is not primarily about drawing up plans for a concrete building or constructing static models. Spatial Design focuses instead on methods of devising and building prototypes (i.e. models) that can be used to simulate and test dynamic processes and experiences – which may mean nothing more than making a sketch. For the sketch is the core tool that students use to analyse spaces as well as to rethink them. A sketch is a means to quickly grasp situations, moods, and interactions, and to easily and clearly communicate potential interventions in them.
How fluently must I speak English or German?
Teaching takes place in German and English. You must have a good understanding of both languages in order to follow lessons. You must feel “at home” in at least one of these languages, i.e. be able to speak and write it well enough to communicate clearly throughout the course. You can choose for yourself whether to do the written Bachelor thesis in German or English.
Do I have to master layout, drawing and image editing programs?
It is certainly advantageous to master layout, drawing, and image editing programs. However, this is not an entry requirement. Program skills are taught in the first semesters. The most important tool is the hand-drawn sketch. The Spatial Design course places special emphasis on honing this skill – for the sketch is an ideal tool both for the analysis of spatial situations and for quickly demonstrating and communicating potential solutions.